Benefits of Selling Outside the Mac App Store

Dan Counsell, founder of Realmac Software with an up-front and insightful post about the benefits of selling your software outside the Mac App Store. Imagine if your app made $30,000 in the first month it launched. That’s great, apart from the fact that you have to give Apple $9,000 of that. Is the service they … Read more

2014 Business Yearly Review

Inspired by this article on doing a year-end review of your indie business, I took a few minutes and calculated some stats and compiled my major accomplishments from 2014. The result was eye-opening and made me feel more than a little bit proud. I’ve made a conscious effort to be more transparent about my business … Read more

My Inboxes

I’m not one of those people who feels busy all the time. I typically never feel overwhelmed no matter how much is on my plate. But I know and have worked with lots of people who always seem to be in a hurry and are frazzled trying to remember all the tasks in front of … Read more

That Connection

I don’t code every day. Even when my only job was running my little company, I never had enough work in the pipeline to keep me busy in Xcode five days a week. The actual programming part of my job comes in fits and spurts as I work on new features and bug fixes. The … Read more

More App Rejections

From Cromulent Labs, whose app launching widget was initially approved by Apple and then removed from the App Store: But this time I decided to make a more concerted effort, start a company, and see if I could make some app (or apps) that could simply keep me employed and pay the bills….As with any … Read more

Writing Without Editing

Last year, December 30th to be precise, I had the idea to write and self-publish a book about Dropbox and digital photography. It would sum up and explain in detail everything I’ve learned about capturing, organizing, sharing, and protecting my photo library – centered around Dropbox. I went home that night and immediately dumped everything … Read more

Being an Indie is Hard

Zach Waugh of Giant Comet and Flint fame writes: But even after I released Flint for iOS in late 2013, I was only making about half of what I would need to go full-time comfortably. Building apps by yourself is a grind, and I was starting to wear thin, so I decided to leave Giant … Read more

36 Hours With Amazon Echo

For whatever reason, Amazon deemed me worthy of receiving an Echo last week. After laying down my $99 and a quick, overnight shipment, it was on my doorstep Friday afternoon. And now, after giving it a whirl for thirty-six hours, I thought I’d write up my initial observations. First of all, it’s bigger than I … Read more

Knowing When to Quit

I hate using the word “quit”. Because it’s not quitting. It’s not even “giving up”. Today, the prolific Manton Reece wrote a blog post announcing that he is sunsetting his Twitter apps. This, after a recent announcement that Twitter’s (amazing!) new fully searchable tweet archives won’t be made available to third-party developers. Twitter’s fully-searchable index … Read more

An Indie Mac Business – Breaking Down the Year

Back in July, for reasons outlined in these two posts, I wrote about the financials of my indie Mac software business. With the year coming to a close, and with the prodding of a few friends, I thought I’d share where the money from my total yearly sales actually goes. First, the big numbers. If … Read more