macOS Development

Apps, macOS, macOS Development, Open Source

Fastmail Wrapper for macOS

I keep looking through my archives of old, private coding projects – the ones that I built just for myself to solve a particular need – to see if I can find any that other folks might find useful. So, here’s another one I spent a few hours cleaning up recently.

It’s a native macOS app (wrapper) around the fastmail.com website that supports:

  • Multiple Fastmail accounts.
  • Native macOS notifications (and sounds).
  • Customizable Dock icon badges.
  • Keyboard shortcuts (⌘1 – ⌘9) to quickly open specific accounts.
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Click On Tyler, Indie Business, macOS Development, OmniFocus, Productivity

Three Things Today

Every task management app has a feature that will let you postpone, delay, or snooze a task. You can tell them to push a todo item out by a day or a week, etc. But I like to think Three Things is smarter than that. It’s designed to be flexible and forgiving – pragmatic and realistic. When you defer a task, it won’t accidentally reschedule it for a day that’s already overflowing with commitments. It literally will not allow you to schedule more than three tasks per day.

It fits my brain. Maybe it’ll fit yours, too.

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macOS Development, Programming, Xcode

The Stack View is a Liar

…Firing up Xcode’s wonderful view debugger, however, completely blew my mind and shattered any remaining self-confidence I had as an app developer. And then nearly an hour later I’m really questioning everything I thought I knew about ones and zeroes until a google search leads me to this page. And, sure enough, my bug is spelled out right there.

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Indie Business, iOS Development, macOS Development, Open Source, Xcode

DefaultApp

DefaultApp is an open source starting point a template. I maintained it in Objective-C for over a decade before finally porting it to Swift in 2018. Anytime I start a new app big or small, whether or not it’s something I plan on releasing publicly or if it’s just a small prototype or utility app I’m building for myself I start with this project.

With DefaultApp I can go from initial idea to writing actual code in thirty seconds.

That said, I would’t use this as the basis for a billion dollar corporation’s enterprise app. Or with a team of “100 engineers” “solving hard problems”. But if you’re a one-person development shop or a team of just two or three engineers building a typical macOS shoebox or document based app? Please take a look.

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